COLOSSUS SIMULATOR
Colossus Simulator
The Colossus is one of the most powerful assets in War and Order. This simulator lets you configure your crystal limits, slot abilities, and troop positions to preview the full formation before spending resources in-game.
Set your maximum crystal budget, choose which abilities to unlock at each level, and see how different configurations affect your overall stats. Use this tool to plan upgrades efficiently and avoid wasting crystals on suboptimal paths.
Your configuration is saved to your browser. Use the Save button after each change to preserve your setup between sessions.
Set Max Crystals Limit:
Set Max Relics Limit:
Total Crystals Selected:
0 ($0)
Total Relics Selected:
0 ($0)
Total Levels:
1: 0 | 2: 0
About the Colossus Simulator
The simulator works across 25 experience levels and 2 slot groups, with 6 templates. You set crystal and relic limits, position troops, and configure ability slots to see what a build costs before committing.
Colossus materials are slow and the build is hard to reverse, so this is a place where modelling first pays for itself. Setting your real crystal and relic limits constrains the simulation to builds you could actually reach, rather than ones that look good on paper.
Using it step by step
Enter your crystal and relic limits so the simulation stays realistic.
Position your troops, then configure the ability slots.
Read the resource cost of the build you assembled.
Save it before trying an alternative, so you can compare rather than overwrite.
Frequently asked questions
What do the crystal and relic limits do?
They bound the simulation to what your account can support. Without them you can design a build you have no path to, which makes the output interesting but useless.
Does the simulator predict combat performance?
No. It prices builds and shows stat configurations. Combat outcomes depend on the opponent and on buffs live at that moment, none of which an external tool can see.
Are my saved builds kept anywhere?
In your browser only. No account, no sync, and clearing site data removes them.
How current are the Colossus tables?
The data is compiled by hand by players and checked against the game, not scraped, so it can lag a patch. If a figure does not match what you see in your own account, tell us on the contact page and it gets corrected.
Related tools
Totems — another long-run stat investment
Troops Setup — the formations this build supports
End-Game Focus guide — what to prioritise at this stage
WAO Tools is an independent fan project and is not affiliated with War and Order or its publishers. Game data is compiled and maintained by players; if you spot a discrepancy, let us know.